Anthony Santoro
Game Designer
Tales of the Mahabharata
Journey through challenging levels and see the drama of history. Become an ancient Indian hero and earn favor with the different gods of India. Are you ready for one of the greatest wars of all time?
Platform
Steam
Team Size
20+
Role
Level Designer
Tools
RPG Maker
Development Length
12 months
About
During production of Tales of the Mahabharata, I designed multiple level layouts for the War of T.O.M.B. update. When creating these levels, I made sure to implement an interesting blend of enemy types, and created multiple boss battles. Throughout each level I worked on, I choreographed cutscenes, filled them with dialogue, and animated them. During the penultimate level, Journey to Heaven, I was tasked with designing the full level layout, cutscenes, and non-combat puzzles.
Responsibilities
Cutscenes / Animations
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War Day 9 cutscenes "Bhishma and Ganga" and "Bhishma and the Pandavas"
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War Day 10 cutscene "The Final Bed"
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War Day 15 cutscene "Always Listening"
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War Day 16 cutscene "A Mother's Grief"
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War Day 17 cutscene "A Mourner's Truth"
Design
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Creating, testing, and implementing all Pandava enemy types in the War expansion
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Scripted and designed the Bhima vs Duryodhama fight
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Scripted and designed the Arjun vs Bhishma fight
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Designed the Krishna and the 8 Elephants chariot fight
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QA Tested level boundaries for all maps in the War expansion and updated them to prevent enemies or the player getting stuck outside of bounds
Journey to Heaven
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Designed and created the Mountain during the "Journey to Heaven" level
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Choreographed and animated each brothers cutscenes as they ascend the mountain
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Designed and QA tested non-combat puzzles to fit the theme of the final days of the Pandavas