Anthony Santoro
Game Designer
Spellbook Repair
Spellbook Repair is a mobile educational game aimed at teaching K-5 the basics of writing and spelling while repairing their spellbooks to become an all-powerful wizard!
Platform
iOS Store / Google Play Store
Team Size
15
Role
Level Designer
Tools
Unity
Development Length
4 months
About
Throughout the development of Spellbook Repair, I worked on the functionality for the chapter select, letter box, letter select, letter tracing, and the win/lose condition for grades K-3 and 5. I also collected feedback from QA forms to fix and submit bug issues that prevented completion of certain chapters and grades. Feedback included audio issues, text size and scaling, tracing issues, and general user experience concerns.
Responsibilities
Art / Level Design
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Set up the functionality for chapter select, letter select, tracing, letter placement, and win/lose condition in all levels in grades K-3, and 5
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Creation and rescaling of the cursive letters for grades 4 and 5 for accurate player feedback and better user experience
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Rescaling of all letters and trace points for capitol print and cursive letters
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Collect QA feedback and made appropriate changes to bugs found throughout all levels in grades 3 and 5
Audio
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Implemented all sound effects and background audio in grade 5